Emanuel Kozerski

Senior Software Engineer


Country: Brazil

Phone: +55 (46) 9 9137-1615

E-mail: emanuelkoz.97@gmail.com

LinkedIn: https://www.linkedin.com/in/emanuel-kozerski

GitHub: https://github.com/Ekozmaster

Artstation: https://www.artstation.com/emanuelkozerski


Key Details


Professional Experiences - 8 years

3D Environment, Prop and Technical Artist at Orbifold Studios for 9 months (since 2023/10): Working alongside industry veterans and Nvidia to remaster assets and add ray tracing graphics with Nvidia RTX Remix in the Half-Life 2 RTX project while developing Python tools within the Omniverse ecosystem.


Senior Fullstack Developer & Tech Lead at Softfocus for 4 years (2019-2023): Angular/Typescript + Django DRF/Python stack extended with FastAPI. Worked with Redis, RabbitMQ, Celery, PostgreSQL, Docker and Kubernetes. As a Tech Lead, I designed a zero-downtime migration process from a Django monolithic system to a FastAPI-based microservices architecture distributed over Kubernetes. More details on my LinkedIn.


Founder of Pixeldonym Game Studio for 1.5 years (2017-2019): While at university, used its incubation system to found my own game studio together with 4 other partners, released a mobile game, engaged with events, pitch meetings, seminars, exhibition fairs, gave lectures and learned the complexities of managing my own company.


Embedded Software Development Assistant for 1.5 years (2015-2016): My first professional experience in software dev., used Python in a custom Linux build running on a Beaglebone Black to operate a central aviary ambience control unit to manage fans, heaters, inlets, curtains, temperature, humidity and pressure for optimal poultry breeding.


Education - 3 years

Computer Engineering at Universidade Tecnológica Federal do Paraná (UTFPR) - 3 Years (Unfinished)